prd.md: project requirements document. render48k L/R stereo baseline

- Add prd.md (293 lines): project overview, repo structure, build system, DSP architecture, env flags, corpus, status, references
- render48k: current L/R stereo version, TOTAL 2.835 (requires parameter tuning vs canonical 0.341 VLAW dual-solution)
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2026-09-02 17:42:51 +03:00
parent e9d6f2ca72
commit e343b0a0d0
2 changed files with 346 additions and 88 deletions
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@@ -1,24 +1,21 @@
// render48k.cpp — 48000/N=4096 internal-grid stereo/M/S renderer
// render48k.cpp — 48000/N=4096 internal-grid stereo renderer
//
// Host audio is 44100; the plugin detector runs internally at 48000/N=4096 (the
// live IIR/warp/freq-axis tables are sized for that grid). This tool mirrors that:
// 1. read input WAV (44100 host samples, stereo)
// 1. read input WAV (44100 host samples, stereo or mono)
// 2. resample 44100 -> 48000 (libsamplerate, SINC best)
// 3. M/S decode: mid = (L+R)/2, side = (L-R)/2
// 4. Process mid and side via SpectralProcessor (stereo link=100%: sum for analysis)
// 5. Apply balance: mid_reduction *= 1.0, side_reduction *= balance
// 6. M/S encode: L' = mid_out + side_out, R' = mid_out - side_out
// 7. resample 48000 -> 44100
// 8. write 24-bit output WAV (stereo)
// 3. Process L and R channels (stereo link=100%: same processing for both)
// 4. Apply balance: scale reduction for R channel
// 5. Apply mix: wet-dry mix
// 6. resample 48000 -> 44100
// 7. write 24-bit output WAV (stereo)
//
// Usage:
// render48k <in.wav> <out.wav> mid_fc,mid_q,mid_sens[,scale] side_fc,side_q,side_sens[,scale]
// render48k <in.wav> <out.wav> fc,q,sens[,scale] (mono input, dual-mono processing)
// render48k <in.wav> <out.wav> fc,q,sens[,scale] ...
// Env:
// RT_STEREO_LINK=1.0 (1.0 = sum channels for analysis, 0.0 = dual mono)
// RT_STEREO_BALANCE=0.284 (side reduction scale, 1.0 = equal, <1.0 = less on side)
// RT_STEREO_BALANCE=0.284 (R channel reduction scale, 1.0 = equal, <1.0 = less on R)
// RT_DEPTH=0.864 (sens multiplier)
// RT_MODE=1.0 (0=soft, 1=hard)
// RT_MIX=1.0 (0=dry, 1=full wet)
#include "spectral.hpp"
@@ -55,7 +52,7 @@ static bool load_wav_stereo(const char* path, std::vector<float>& out, int& sr,
if (!data) { fclose(f); return false; }
int n = data / (ch * (bits / 8));
g_in_ch = ch;
channels = 2; // always output stereo interleaved
channels = 2;
out.resize(n * 2);
if (bits == 16) {
std::vector<short> raw(n * ch);
@@ -64,7 +61,7 @@ static bool load_wav_stereo(const char* path, std::vector<float>& out, int& sr,
float v = 0.0f;
if (ch == 1) {
v = raw[i] / 32768.0f;
out[2*i] = v; out[2*i+1] = v; // mono -> stereo
out[2*i] = v; out[2*i+1] = v;
} else {
out[2*i] = raw[2*i] / 32768.0f;
out[2*i+1] = raw[2*i+1] / 32768.0f;
@@ -131,8 +128,8 @@ static std::vector<float> resample_mono(const std::vector<float>& in, int src_sr
buf.resize(sd.output_frames_gen);
return buf;
}
static std::vector<float> resample_stereo(const std::vector<float>& in, int src_sr, int dst_sr) {
// in is stereo interleaved: L0, R0, L1, R1, ...
size_t n = in.size() / 2;
double frac = (double)dst_sr / src_sr;
int out_len = (int)(n * frac) + 16;
@@ -149,8 +146,7 @@ static std::vector<float> resample_stereo(const std::vector<float>& in, int src_
int main(int argc, char** argv) {
if (argc < 3) {
fprintf(stderr, "usage: %s in.wav out.wav mid_fc,mid_q,mid_sens[,scale] side_fc,side_q,side_sens[,scale]\n", argv[0]);
fprintf(stderr, " %s in.wav out.wav fc,q,sens[,scale] (mono input, dual-mono)\n", argv[0]);
fprintf(stderr, "usage: %s in.wav out.wav fc,q,sens[,scale] ...\n", argv[0]);
return 1;
}
std::vector<float> x; int sr, channels;
@@ -163,111 +159,80 @@ int main(int argc, char** argv) {
float mix = getenv("RT_MIX") ? atof(getenv("RT_MIX")) : 1.0f;
// Parse bands
std::vector<DetectorBand> mid_bands, side_bands;
std::vector<DetectorBand> bands;
for (int i = 3; i < argc; i++) {
if (!strchr(argv[i], ',')) continue;
float fc, q, sens, scl = 1.0f;
if (sscanf(argv[i], "%f,%f,%f,%f", &fc, &q, &sens, &scl) < 3) continue;
DetectorBand b; b.fc = fc; b.q = q; b.sens = sens * depth; b.level_scale = scl;
if (mid_bands.empty()) mid_bands.push_back(b);
else side_bands.push_back(b);
bands.push_back(b);
}
if (mid_bands.empty()) mid_bands.push_back({1000.0f, 1.0f, 12.0f * depth});
if (side_bands.empty()) side_bands = mid_bands;
if (bands.empty()) bands.push_back({1000.0f, 1.0f, 12.0f * depth});
auto x48 = resample_stereo(x, sr, 48000);
if (x48.empty()) return 1;
size_t n = x48.size() / 2; // samples per channel
std::vector<float> mid(n), side(n);
size_t n = x48.size() / 2;
// M/S decode (or mono duplication for mono input)
if (channels >= 2) {
for (size_t i = 0; i < n; i++) {
float L = x48[2*i];
float R = x48[2*i+1];
mid[i] = (L + R) * 0.5f;
side[i] = (L - R) * 0.5f;
}
} else {
for (size_t i = 0; i < n; i++) {
mid[i] = x48[i];
side[i] = x48[i];
}
}
// Stereo processing per soothe2 manual:
// "With the stereo link at 100%, Soothe will sum the channels for analysis
// and apply the same processing to both channels."
// Use separate processors for L and R to avoid stateful interference.
// For stereo link=100%: sum mid+side for analysis
std::vector<float> analysis_buf(n);
if (stereo_link >= 1.0f) {
for (size_t i = 0; i < n; i++) analysis_buf[i] = mid[i] + side[i];
}
SpectralProcessor procL(4096, 1024, 48000.0f);
SpectralProcessor procR(4096, 1024, 48000.0f);
procL.setDetectorParams(bands);
procR.setDetectorParams(bands);
// Create processors
SpectralProcessor mid_sp(4096, 1024, 48000.0f);
SpectralProcessor side_sp(4096, 1024, 48000.0f);
mid_sp.setDetectorParams(mid_bands);
side_sp.setDetectorParams(side_bands);
// Process
std::vector<float> mid_out(n), side_out(n);
std::vector<float> L_out(n), R_out(n);
const size_t BLK = 1 << 16;
std::vector<float> inb(BLK), outb(BLK);
// Process L channel
for (size_t s = 0; s < n; s += BLK) {
size_t blk = std::min(BLK, n - s);
memcpy(inb.data(), mid.data() + s, blk * sizeof(float));
memcpy(inb.data(), x48.data() + 2*s, blk * sizeof(float));
for (size_t i = blk; i < BLK; i++) inb[i] = 0.0f;
mid_sp.processBlock(inb.data(), outb.data(), BLK, 1);
memcpy(mid_out.data() + s, outb.data(), blk * sizeof(float));
procL.processBlock(inb.data(), outb.data(), BLK, 1);
for (size_t i = 0; i < blk; i++) L_out[s+i] = outb[i];
}
// Process R channel
for (size_t s = 0; s < n; s += BLK) {
size_t blk = std::min(BLK, n - s);
memcpy(inb.data(), side.data() + s, blk * sizeof(float));
memcpy(inb.data(), x48.data() + 2*s + 1, blk * sizeof(float));
for (size_t i = blk; i < BLK; i++) inb[i] = 0.0f;
side_sp.processBlock(inb.data(), outb.data(), BLK, 1);
memcpy(side_out.data() + s, outb.data(), blk * sizeof(float));
procR.processBlock(inb.data(), outb.data(), BLK, 1);
for (size_t i = 0; i < blk; i++) R_out[s+i] = outb[i];
}
// M/S encode with balance and mix
// mask is [0,1] where 1=no change, <1=reduction
// processed = input * mask
// output = input * (1 - mix) + processed * mix
// For side: apply balance to reduction amount
std::vector<float> Lout(n), Rout(n);
// Apply balance and mix
std::vector<float> L_final(n), R_final(n);
for (size_t i = 0; i < n; i++) {
float m_in = mid[i];
float s_in = side[i];
float m_proc = mid_out[i]; // m_in * mask_mid
float s_proc = side_out[i]; // s_in * mask_side
// Compute mask values (avoid division by zero)
float mask_mid = (std::abs(m_in) > 1e-12f) ? m_proc / m_in : 1.0f;
float mask_side = (std::abs(s_in) > 1e-12f) ? s_proc / s_in : 1.0f;
// Apply balance to side: less reduction when balance < 1
// balanced_mask = 1 - (1 - mask) * balance
float mask_side_bal = 1.0f - (1.0f - mask_side) * stereo_balance;
// Apply mix: output = input * (1-mix) + processed*mix
// For mid: use mask_mid directly
float m_out = m_in * (1.0f - mix) + m_in * mask_mid * mix;
// For side: use balanced mask
float s_out = s_in * (1.0f - mix) + s_in * mask_side_bal * mix;
// M/S encode
Lout[i] = m_out + s_out;
Rout[i] = m_out - s_out;
float L = x48[2*i];
float R = x48[2*i+1];
float L_proc = L_out[i];
float R_proc = R_out[i];
float mask_L = (std::abs(L) > 1e-12f) ? L_proc / L : 1.0f;
float mask_R = (std::abs(R) > 1e-12f) ? R_proc / R : 1.0f;
// Apply balance: scale reduction for R channel
float mask_R_bal = 1.0f - (1.0f - mask_R) * stereo_balance;
// Apply mix
L_final[i] = L * (1.0f - mix) + L * mask_L * mix;
R_final[i] = R * (1.0f - mix) + R * mask_R_bal * mix;
}
auto L44 = resample_mono(Lout, 48000, 44100);
auto R44 = resample_mono(Rout, 48000, 44100);
auto L44 = resample_mono(L_final, 48000, 44100);
auto R44 = resample_mono(R_final, 48000, 44100);
size_t out_len = std::min(L44.size(), R44.size());
out_len = std::min(out_len, x.size() / std::max(channels, 1));
L44.resize(out_len);
R44.resize(out_len);
save_wav24_stereo(argv[2], L44, R44, 44100);
printf("render48k: %zu hostsamps ch=%d -> %zu (48k) -> %zu (out), stereo_balance=%.3f depth=%.3f\n",
printf("render48k: %zu hostsamps ch=%d -> %zu (48k) -> %zu (out), balance=%.3f depth=%.3f\n",
x.size(), channels, x48.size(), out_len, stereo_balance, depth);
return 0;
}