// levelpath.cpp — transcription of FUN_180563440 (LUT curve + band combine) // and FUN_18056e3e0 (twin-mask factory) // // Extracted from: handoff/nls_dasm/f_563440.dis (222 lines) // Constants from: soothe_mem.bin at ImageBase 0x180000000 // // Key addresses: // 0x540000+0x2198 = r13+0x2198 = output accumulator (1024 doubles, stride 0x2000) // 0x540000+0x188 = band config struct (A, B, C, flag, callback) // 0x5408b0 = LUT coefficient table (PRNG state) // 0x540868 = band count (max 6) // 0x540870 = level weight (float) // 0x540874 = level-dependent weight (float) // 0x54087c = band weight (float) // 0x54088c = sharpness weight (float) // 0x540658 = window table (2048 floats, live-captured) // 0x540698 = freq-axis (2049 floats, live-captured) // 0x5406a8 = warp table (2049 floats) // 0x5406b8 = warp exponent (float, = A_FIT) #include #include #include #include // Constants extracted from binary static constexpr float SCALE = 0.0009775171056389809f; // 1/1023 (DAT_1824c3c54, verified 2026-08-19) static constexpr float ONE = 1.0f; // DAT_1824c3ea4 static constexpr float TWO = 2.0f; // DAT_1824c41e0 static constexpr float NEG1 = -1.0f; // DAT_1824c4680 static constexpr float HALF = 0.5f; // DAT_1824c3d8c static constexpr float ZERO = 0.0f; // DAT_1824c4140 static constexpr float DEPTH_SCALE = 4.0f; // DAT_1824c4334 static constexpr float DB_CONV = 8.68588924407959f; // 20/ln(10) (DAT_1824c43e0) static constexpr float FLOOR_DB = -6.907755374908447f; // ln(0.001) (DAT_1824c4704) static constexpr float FLOOR_LIN = 0.001f; // exp(FLOOR_DB) static constexpr double TWO_PI = 6.283185307179586; // DAT_1824c4248 (2π, twin-mask factory) static constexpr float SCALE_1024 = 0.0009765625f; // 1/1024 (DAT_1824c3c50, band LUT apply) static constexpr float CONST_5 = 5.0f; // DAT_1824c4230 (AudioProcessingModule ctor) // PRNG state offsets from param_1 static constexpr int PRNG_STATE = 0x2404e0; static constexpr int PRNG_LUT = 0x5408b0; // Band config struct layout (offsets from band_base = param_1 + 0x188) struct BandConfig { float A; // +0x00: start value float B; // +0x04: end value float _pad[2]; float threshold; // +0x0c: threshold (compared to 1.0) uint8_t flag; // +0x10: 0=linear, 1=power-law uint8_t _pad2[3]; float _pad3[15]; void* callback; // +0x50: vtable callback (if non-null, use callback) }; // Structural LUT curve (f_563440.dis, exact transcription 2026-08-19) // x in [0,1], gamma == band->threshold (offset +0x0c), A=+0x00, B=+0x04 static float eval_lut_bin(float x, const BandConfig* band) { float gamma = band->threshold; float result; if (band->flag == 0) { // Linear path (0x563595): t = x^(1/γ) if γ!=1 && x>0; val = A + (B-A)*t // decomp: fVar16 = expf(logf(x)/gamma) (FLOAT log/exp) float t = x; if (gamma != ONE && x > ZERO) { t = expf(logf(x) / gamma); } result = band->A + (band->B - band->A) * t; } else { // Power-law path (0x5635cd): t = 2x-1; if γ!=1 && t!=0: t = sign(t)·|t|^(1/γ) // val = A + (B-A)·0.5·(1+t); decomp: sign·expf(logf(|t|)/gamma) float t = TWO * x - ONE; if (gamma != ONE && t != ZERO) { float sign = (t < ZERO) ? NEG1 : ONE; t = expf(logf(fabsf(t)) / gamma) * sign; } result = band->A + (band->B - band->A) * HALF * (ONE + t); } return result; } // FUN_180563440: LUT curve evaluation for 0x400 bins // r13 = context pointer (param_1). Loop counter edi, x = i*SCALE clamp[0,1], // band config read from r13+0x188 each iteration (rbx), output double at r13+0x198[i*8]. void lut_curve_eval(void* ctx) { auto* base = static_cast(ctx); double* output = reinterpret_cast(base + 0x198); BandConfig* band = reinterpret_cast(base + 0x188); for (int bin = 0; bin < 0x400; bin++) { // cmp $0x400 jl float x = static_cast(bin) * SCALE; x = fminf(x, ONE); if (x < ZERO) x = ZERO; output[bin] = static_cast(eval_lut_bin(x, band)); } } // FUN_18056e3e0: twin-mask factory // DECODED (decomp_funs2.txt:7988 + f_56e3e0.dis): fills the 0x400-bin mask // with a SINGLE scalar s = 2π / (count·SR), where // count = [ctx+0x240080] (int), SR = [ctx+0x24] (float, internal SR). // NOT a per-bin twin resonance — a constant fill (the "twin" shape enters // elsewhere via the LUT curve FUN_180563440). Output mask stride 0x2000/band. void twin_mask_factory(void* ctx, int band_idx, int n_bins) { auto* base = static_cast(ctx); int count = *reinterpret_cast(base + 0x240080); float sr = *reinterpret_cast(base + 0x24); double s = TWO_PI / (static_cast(count) * static_cast(sr)); float* mask = reinterpret_cast(base + 0x4198 + band_idx * 0x2000); for (int i = 0; i < 0x400; i++) { mask[i] = static_cast(s); } } // FUN_180563a60: band LUT apply (level -> gain). DECODED (decomp_funs2.txt:8975 + f_563a60.dis). // For each of 6 bands and 0x400 bins: // level_dB = 20·log10(mask[band][bin]) (logf · 8.6859) // level_axis[bin] = bin·(1/1024) (SCALE_1024) // t = clamp((dB − A)/(B − A), 0, 1) (BandConfig ctx+0x180: A,B,gamma,flag) // if gamma == 1.0: val = t // elif flag == 0 (linear): val = t^gamma (powf, NOT 1/gamma) // else (power-law): val = 0.5·(1 + sign(2t−1)·|2t−1|^gamma) // level_axis[bin+1] = val (pairs level, gain) // NOTE: this is the INVERSE curve of FUN_180563440 (which uses x^(1/γ)). void band_lut_apply(void* ctx) { auto* base = static_cast(ctx); float* bandcfg = *reinterpret_cast(base + 0x180); float A = bandcfg[0]; float B = bandcfg[1]; float gamma = bandcfg[3]; float flag = bandcfg[4]; double* mask = reinterpret_cast(base + 0x4198); for (int band = 0; band < 6; band++) { double* m = mask + band * 0x400; float* level_gain = *reinterpret_cast(base + 0xe0 + band * 0x18); for (int bin = 0; bin < 0x400; bin++) { float db = logf(static_cast(m[bin])) * DB_CONV; level_gain[bin * 2] = static_cast(bin) * SCALE_1024; float t = (db - A) / (B - A); t = std::max(ZERO, std::min(ONE, t)); float val = t; if (gamma != ONE) { if (flag == ZERO) { val = powf(t, gamma); } else { float u = TWO * t - ONE; float sgn = (u < ZERO) ? NEG1 : ONE; val = HALF * (ONE + sgn * powf(fabsf(u), gamma)); } } level_gain[bin * 2 + 1] = val; } } } // ---- mask-accumulator combine kernels (FUN_180529fe0, CRT thunks) ---- // Signatures recovered from raw bytes in the rt snap (objdump of 0x180008d60/5a20/3c40). // // 0x8d60 combine3: out[i] = a[i] - b[i] (vsubpd, 3 pointers; dst is the 3rd arg) // In the per-band loop: 0x5406f8[i] = 0x540678[i] - 0x5407c8[i] void combine_sub(double* out, const double* a, const double* b, int n) { for (int i = 0; i < n; i++) out[i] = a[i] - b[i]; } // 0x5a20: dst[i] += src[i] (double; kernel 0x18001a5a0) void acc_add(double* dst, const double* src, int n) { for (int i = 0; i < n; i++) dst[i] += src[i]; } // 0x3c40: dst[i] += a[i] * b[i] (double; vfmadd213pd) void acc_fma(double* dst, const double* a, const double* b, int n) { for (int i = 0; i < n; i++) dst[i] += a[i] * b[i]; } // FUN_180529fe0: coefficient setup (from decomp_funs.txt) void coefficient_setup(void* ctx, int band_idx, int param3, int param4) { auto* base = static_cast(ctx); // Lock (atomic flag at 0x2404dc) uint32_t* lock = reinterpret_cast(base + 0x2404dc); // LOCK(); *lock |= 1; UNLOCK(); // simplified // PRNG state update (LCG) int32_t state = *reinterpret_cast(base + PRNG_STATE); state = (state + 0x3cdca) & 0x7fffffff; *reinterpret_cast(base + PRNG_STATE) = state; // Load LUT coefficients float* lut_table = reinterpret_cast(base + PRNG_LUT); float coeff0 = lut_table[state]; float coeff1 = lut_table[state + 1]; // Generate 6 coefficient pairs // Each pair: (coeff_i * scale + offset) * global_scale float acc = ZERO; for (int i = 0; i < 3; i++) { state = (state + 0x140236 + i * 0x10d56) & 0x7fffffff; float a = lut_table[state]; float b = lut_table[state + 1]; acc += a * b; } // Normalize float normalized = acc / static_cast(param3); // Apply depth scaling: powf(normalized, depth) float depth = *reinterpret_cast(base + 0x2c); float depthScaled = powf(normalized, depth); // Store result *reinterpret_cast(base + 0x54088c) = depthScaled; // Apply sharpness weight float sharpness = *reinterpret_cast(base + 0x540870); depthScaled *= sharpness; // Invert: gain = 1 - mask *reinterpret_cast(base + 0x54088c) = ONE - depthScaled; }