// render48k.cpp — 48000/N=4096 internal-grid renderer (BITEXACT_PLAN step 6, path b). // // Host audio is 44100; the plugin detector runs internally at 48000/N=4096 (the // live IIR/warp/freq-axis tables are sized for that grid). This tool mirrors that: // 1. read input WAV (44100 host samples) // 2. resample 44100 -> 48000 (libsamplerate, SINC best) // 3. SpectralProcessor(4096, 1024, 48000) with the given bands // 4. resample 48000 -> 44100 // 5. write 24-bit output WAV (matches reference format) // Usage: render48k [fc,q,sens[,scale] ...] (comma bands, like framed_test) #include "spectral.hpp" #include #include #include #include #include #include static int g_in_ch = 1; static bool load_wav(const char* path, std::vector& out, int& sr) { FILE* f = fopen(path, "rb"); if (!f) return false; char hdr[44]; if (fread(hdr, 1, 44, f) != 44) return false; sr = *(int*)(hdr + 24); int ch = *(short*)(hdr + 22); int bits = *(short*)(hdr + 34); // scan chunks to find data chunk size (hdr[40] may be bext/junk size) int data = 0; int64_t pos = 12; fseek(f, 12, SEEK_SET); while (pos < 32 * 1024 * 1024) { char cid[4]; int csize; if (fread(cid, 1, 4, f) < 4 || fread(&csize, 4, 1, f) < 1) break; pos += 8; if (memcmp(cid, "data", 4) == 0) { data = csize; break; } pos += csize; int skip = csize; if (csize % 2) skip++; // odd chunk size padded fseek(f, skip, SEEK_CUR); } if (!data) { fclose(f); return false; } int n = data / (ch * (bits / 8)); g_in_ch = ch; out.resize(n); if (bits == 16) { std::vector raw(n * ch); fread(raw.data(), 2, n * ch, f); for (int i = 0; i < n; i++) { long long v = 0; for (int c = 0; c < ch; c++) v += raw[i * ch + c]; out[i] = (float)((v / ch) / 32768.0); } } else if (bits == 24) { std::vector raw(n * ch * 3); fread(raw.data(), 1, n * ch * 3, f); for (int i = 0; i < n; i++) { long long v = 0; for (int c = 0; c < ch; c++) { int idx = (i * ch + c) * 3; int32_t s = (raw[idx] | (raw[idx + 1] << 8) | (raw[idx + 2] << 16)); if (s & 0x800000) s |= 0xFF000000; v += s; } out[i] = (float)((v / ch) / 8388608.0); } } else return false; fclose(f); return true; } static bool save_wav24(const char* path, const std::vector& x, int sr) { FILE* f = fopen(path, "wb"); if (!f) return false; int ch = 2, bits = 24; // x is already stereo interleaved (size = mono_samples * 2) int data = (int)(x.size() * (bits / 8)); char hdr[44]; memset(hdr, 0, 44); memcpy(hdr, "RIFF", 4); *(int*)(hdr + 4) = 36 + data; memcpy(hdr + 8, "WAVE", 4); memcpy(hdr + 12, "fmt ", 4); *(int*)(hdr + 16) = 16; *(short*)(hdr + 20) = 1; *(short*)(hdr + 22) = (short)ch; *(int*)(hdr + 24) = sr; *(int*)(hdr + 28) = sr * ch * (bits / 8); *(short*)(hdr + 32) = (short)ch; *(short*)(hdr + 34) = (short)bits; memcpy(hdr + 36, "data", 4); *(int*)(hdr + 40) = data; fwrite(hdr, 1, 44, f); for (size_t i = 0; i < x.size(); i++) { int32_t v = (int32_t)(std::max(-1.0f, std::min(1.0f, x[i])) * 8388607.0f); unsigned char b0 = v & 0xFF, b1 = (v >> 8) & 0xFF, b2 = (v >> 16) & 0xFF; fwrite(&b0, 1, 1, f); fwrite(&b1, 1, 1, f); fwrite(&b2, 1, 1, f); } fclose(f); return true; } static std::vector resample(const std::vector& in, int src_sr, int dst_sr) { double frac = (double)dst_sr / src_sr; int out_len = (int)(in.size() * frac) + 16; std::vector buf(out_len); SRC_DATA sd; sd.data_in = in.data(); sd.input_frames = (long)in.size(); sd.data_out = buf.data(); sd.output_frames = out_len; sd.src_ratio = frac; sd.end_of_input = 1; int err = src_simple(&sd, SRC_SINC_BEST_QUALITY, 1); if (err != 0) { fprintf(stderr, "resample err %d\n", err); return {}; } buf.resize(sd.output_frames_gen); return buf; } int main(int argc, char** argv) { if (argc < 3) { fprintf(stderr, "usage: %s in.wav out.wav [fc,q,sens[,scale] ...]\n", argv[0]); return 1; } std::vector x; int sr; if (!load_wav(argv[1], x, sr)) { fprintf(stderr, "cannot load %s\n", argv[1]); return 1; } std::vector bands; for (int i = 3; i < argc; i++) { if (!strchr(argv[i], ',')) continue; float fc, q, sens, scl = 1.0f; if (sscanf(argv[i], "%f,%f,%f,%f", &fc, &q, &sens, &scl) < 3) continue; DetectorBand b; b.fc = fc; b.q = q; b.sens = sens; b.level_scale = scl; bands.push_back(b); } if (bands.empty()) bands.push_back({1000.0f, 1.0f, 12.0f}); auto x48 = resample(x, sr, 48000); if (x48.empty()) return 1; SpectralProcessor sp(4096, 1024, 48000.0f); sp.setDetectorParams(bands); std::vector y48(x48.size()); const size_t BLK = 1 << 16; std::vector inb(BLK), outb(BLK); for (size_t s = 0; s < x48.size(); s += BLK) { size_t n = std::min(BLK, x48.size() - s); memcpy(inb.data(), x48.data() + s, n * sizeof(float)); for (size_t i = n; i < BLK; i++) inb[i] = 0.0f; sp.processBlock(inb.data(), outb.data(), BLK, 1); memcpy(y48.data() + s, outb.data(), n * sizeof(float)); } auto y = resample(y48, 48000, 44100); if ((int)y.size() > (int)x.size()) y.resize(x.size()); // write stereo 24-bit std::vector yst(y.size() * 2); for (size_t i = 0; i < y.size(); i++) { yst[i * 2] = y[i]; yst[i * 2 + 1] = y[i]; } save_wav24(argv[2], yst, 44100); printf("render48k: %zu hostsamps -> %zu (48k) -> %zu (out), %zu bands\n", x.size(), x48.size(), y.size(), bands.size()); (void)g_in_ch; return 0; }