// render48k.cpp — 48000/N=4096 internal-grid stereo/M/S renderer // // Host audio is 44100; the plugin detector runs internally at 48000/N=4096 (the // live IIR/warp/freq-axis tables are sized for that grid). This tool mirrors that: // 1. read input WAV (44100 host samples, stereo) // 2. resample 44100 -> 48000 (libsamplerate, SINC best) // 3. M/S decode: mid = (L+R)/2, side = (L-R)/2 // 4. Process mid and side via SpectralProcessor (stereo link=100%: sum for analysis) // 5. Apply balance: mid_reduction *= 1.0, side_reduction *= balance // 6. M/S encode: L' = mid_out + side_out, R' = mid_out - side_out // 7. resample 48000 -> 44100 // 8. write 24-bit output WAV (stereo) // // Usage: // render48k mid_fc,mid_q,mid_sens[,scale] side_fc,side_q,side_sens[,scale] // render48k fc,q,sens[,scale] (mono input, dual-mono processing) // Env: // RT_STEREO_LINK=1.0 (1.0 = sum channels for analysis, 0.0 = dual mono) // RT_STEREO_BALANCE=0.284 (side reduction scale, 1.0 = equal, <1.0 = less on side) // RT_DEPTH=0.864 (sens multiplier) // RT_MODE=1.0 (0=soft, 1=hard) // RT_MIX=1.0 (0=dry, 1=full wet) #include "spectral.hpp" #include #include #include #include #include #include static int g_in_ch = 1; static bool load_wav_stereo(const char* path, std::vector& out, int& sr, int& channels) { FILE* f = fopen(path, "rb"); if (!f) return false; char hdr[44]; if (fread(hdr, 1, 44, f) != 44) return false; sr = *(int*)(hdr + 24); int ch = *(short*)(hdr + 22); int bits = *(short*)(hdr + 34); int data = 0; int64_t pos = 12; fseek(f, 12, SEEK_SET); while (pos < 32 * 1024 * 1024) { char cid[4]; int csize; if (fread(cid, 1, 4, f) < 4 || fread(&csize, 4, 1, f) < 1) break; pos += 8; if (memcmp(cid, "data", 4) == 0) { data = csize; break; } pos += csize; int skip = csize; if (csize % 2) skip++; fseek(f, skip, SEEK_CUR); } if (!data) { fclose(f); return false; } int n = data / (ch * (bits / 8)); g_in_ch = ch; channels = 2; // always output stereo interleaved out.resize(n * 2); if (bits == 16) { std::vector raw(n * ch); fread(raw.data(), 2, n * ch, f); for (int i = 0; i < n; i++) { float v = 0.0f; if (ch == 1) { v = raw[i] / 32768.0f; out[2*i] = v; out[2*i+1] = v; // mono -> stereo } else { out[2*i] = raw[2*i] / 32768.0f; out[2*i+1] = raw[2*i+1] / 32768.0f; } } } else if (bits == 24) { std::vector raw(n * ch * 3); fread(raw.data(), 1, n * ch * 3, f); for (int i = 0; i < n; i++) { auto read24 = [&](int idx) -> float { int32_t s = (raw[idx] | (raw[idx+1] << 8) | (raw[idx+2] << 16)); if (s & 0x800000) s |= 0xFF000000; return s / 8388608.0f; }; if (ch == 1) { float v = read24(i * 3); out[2*i] = v; out[2*i+1] = v; } else { out[2*i] = read24(2*i * 3); out[2*i+1] = read24((2*i+1) * 3); } } } else return false; fclose(f); return true; } static bool save_wav24_stereo(const char* path, const std::vector& L, const std::vector& R, int sr) { FILE* f = fopen(path, "wb"); if (!f) return false; int ch = 2, bits = 24; size_t n = std::min(L.size(), R.size()); int data = (int)(n * ch * (bits / 8)); char hdr[44]; memset(hdr, 0, 44); memcpy(hdr, "RIFF", 4); *(int*)(hdr + 4) = 36 + data; memcpy(hdr + 8, "WAVE", 4); memcpy(hdr + 12, "fmt ", 4); *(int*)(hdr + 16) = 16; *(short*)(hdr + 20) = 1; *(short*)(hdr + 22) = (short)ch; *(int*)(hdr + 24) = sr; *(int*)(hdr + 28) = sr * ch * (bits / 8); *(short*)(hdr + 32) = (short)ch; *(short*)(hdr + 34) = (short)bits; memcpy(hdr + 36, "data", 4); *(int*)(hdr + 40) = data; fwrite(hdr, 1, 44, f); for (size_t i = 0; i < n; i++) { int32_t vl = (int32_t)(std::max(-1.0f, std::min(1.0f, L[i])) * 8388607.0f); int32_t vr = (int32_t)(std::max(-1.0f, std::min(1.0f, R[i])) * 8388607.0f); unsigned char b0 = vl & 0xFF, b1 = (vl >> 8) & 0xFF, b2 = (vl >> 16) & 0xFF; fwrite(&b0, 1, 1, f); fwrite(&b1, 1, 1, f); fwrite(&b2, 1, 1, f); b0 = vr & 0xFF; b1 = (vr >> 8) & 0xFF; b2 = (vr >> 16) & 0xFF; fwrite(&b0, 1, 1, f); fwrite(&b1, 1, 1, f); fwrite(&b2, 1, 1, f); } fclose(f); return true; } static std::vector resample_mono(const std::vector& in, int src_sr, int dst_sr) { double frac = (double)dst_sr / src_sr; int out_len = (int)(in.size() * frac) + 16; std::vector buf(out_len); SRC_DATA sd; sd.data_in = in.data(); sd.input_frames = (long)in.size(); sd.data_out = buf.data(); sd.output_frames = out_len; sd.src_ratio = frac; sd.end_of_input = 1; int err = src_simple(&sd, SRC_SINC_BEST_QUALITY, 1); if (err != 0) { fprintf(stderr, "resample err %d\n", err); return {}; } buf.resize(sd.output_frames_gen); return buf; } static std::vector resample_stereo(const std::vector& in, int src_sr, int dst_sr) { // in is stereo interleaved: L0, R0, L1, R1, ... size_t n = in.size() / 2; double frac = (double)dst_sr / src_sr; int out_len = (int)(n * frac) + 16; std::vector buf(out_len * 2); SRC_DATA sd; sd.data_in = in.data(); sd.input_frames = (long)n; sd.data_out = buf.data(); sd.output_frames = out_len; sd.src_ratio = frac; sd.end_of_input = 1; int err = src_simple(&sd, SRC_SINC_BEST_QUALITY, 2); if (err != 0) { fprintf(stderr, "resample err %d\n", err); return {}; } buf.resize(sd.output_frames_gen * 2); return buf; } int main(int argc, char** argv) { if (argc < 3) { fprintf(stderr, "usage: %s in.wav out.wav mid_fc,mid_q,mid_sens[,scale] side_fc,side_q,side_sens[,scale]\n", argv[0]); fprintf(stderr, " %s in.wav out.wav fc,q,sens[,scale] (mono input, dual-mono)\n", argv[0]); return 1; } std::vector x; int sr, channels; if (!load_wav_stereo(argv[1], x, sr, channels)) { fprintf(stderr, "cannot load %s\n", argv[1]); return 1; } // Parse stereo parameters from env float stereo_link = getenv("RT_STEREO_LINK") ? atof(getenv("RT_STEREO_LINK")) : 1.0f; float stereo_balance = getenv("RT_STEREO_BALANCE") ? atof(getenv("RT_STEREO_BALANCE")) : 0.284f; float depth = getenv("RT_DEPTH") ? atof(getenv("RT_DEPTH")) : 1.0f; float mix = getenv("RT_MIX") ? atof(getenv("RT_MIX")) : 1.0f; // Parse bands std::vector mid_bands, side_bands; for (int i = 3; i < argc; i++) { if (!strchr(argv[i], ',')) continue; float fc, q, sens, scl = 1.0f; if (sscanf(argv[i], "%f,%f,%f,%f", &fc, &q, &sens, &scl) < 3) continue; DetectorBand b; b.fc = fc; b.q = q; b.sens = sens * depth; b.level_scale = scl; if (mid_bands.empty()) mid_bands.push_back(b); else side_bands.push_back(b); } if (mid_bands.empty()) mid_bands.push_back({1000.0f, 1.0f, 12.0f * depth}); if (side_bands.empty()) side_bands = mid_bands; auto x48 = resample_stereo(x, sr, 48000); if (x48.empty()) return 1; size_t n = x48.size() / 2; // samples per channel std::vector mid(n), side(n); // M/S decode (or mono duplication for mono input) if (channels >= 2) { for (size_t i = 0; i < n; i++) { float L = x48[2*i]; float R = x48[2*i+1]; mid[i] = (L + R) * 0.5f; side[i] = (L - R) * 0.5f; } } else { for (size_t i = 0; i < n; i++) { mid[i] = x48[i]; side[i] = x48[i]; } } // For stereo link=100%: sum mid+side for analysis std::vector analysis_buf(n); if (stereo_link >= 1.0f) { for (size_t i = 0; i < n; i++) analysis_buf[i] = mid[i] + side[i]; } // Create processors SpectralProcessor mid_sp(4096, 1024, 48000.0f); SpectralProcessor side_sp(4096, 1024, 48000.0f); mid_sp.setDetectorParams(mid_bands); side_sp.setDetectorParams(side_bands); // Process std::vector mid_out(n), side_out(n); const size_t BLK = 1 << 16; std::vector inb(BLK), outb(BLK); for (size_t s = 0; s < n; s += BLK) { size_t blk = std::min(BLK, n - s); memcpy(inb.data(), mid.data() + s, blk * sizeof(float)); for (size_t i = blk; i < BLK; i++) inb[i] = 0.0f; mid_sp.processBlock(inb.data(), outb.data(), BLK, 1); memcpy(mid_out.data() + s, outb.data(), blk * sizeof(float)); } for (size_t s = 0; s < n; s += BLK) { size_t blk = std::min(BLK, n - s); memcpy(inb.data(), side.data() + s, blk * sizeof(float)); for (size_t i = blk; i < BLK; i++) inb[i] = 0.0f; side_sp.processBlock(inb.data(), outb.data(), BLK, 1); memcpy(side_out.data() + s, outb.data(), blk * sizeof(float)); } // M/S encode with balance and mix // mask is [0,1] where 1=no change, <1=reduction // processed = input * mask // output = input * (1 - mix) + processed * mix // For side: apply balance to reduction amount std::vector Lout(n), Rout(n); for (size_t i = 0; i < n; i++) { float m_in = mid[i]; float s_in = side[i]; float m_proc = mid_out[i]; // m_in * mask_mid float s_proc = side_out[i]; // s_in * mask_side // Compute mask values (avoid division by zero) float mask_mid = (std::abs(m_in) > 1e-12f) ? m_proc / m_in : 1.0f; float mask_side = (std::abs(s_in) > 1e-12f) ? s_proc / s_in : 1.0f; // Apply balance to side: less reduction when balance < 1 // balanced_mask = 1 - (1 - mask) * balance float mask_side_bal = 1.0f - (1.0f - mask_side) * stereo_balance; // Apply mix: output = input * (1-mix) + processed*mix // For mid: use mask_mid directly float m_out = m_in * (1.0f - mix) + m_in * mask_mid * mix; // For side: use balanced mask float s_out = s_in * (1.0f - mix) + s_in * mask_side_bal * mix; // M/S encode Lout[i] = m_out + s_out; Rout[i] = m_out - s_out; } auto L44 = resample_mono(Lout, 48000, 44100); auto R44 = resample_mono(Rout, 48000, 44100); size_t out_len = std::min(L44.size(), R44.size()); out_len = std::min(out_len, x.size() / std::max(channels, 1)); L44.resize(out_len); R44.resize(out_len); save_wav24_stereo(argv[2], L44, R44, 44100); printf("render48k: %zu hostsamps ch=%d -> %zu (48k) -> %zu (out), stereo_balance=%.3f depth=%.3f\n", x.size(), channels, x48.size(), out_len, stereo_balance, depth); return 0; }